Getting a prince albert, prince eric from the little mermaid, sands cottage prince edward island canada, should i go to work with pink eye, pink eye causes
Posted: 10 15 2009 Post subject: getting a prince albert
“open a bunch of tabs in any other browser and youll see its also using hundreds of megs of ram as well. where do you think it stores all of the pictures and content? in your ram..
Posted: 10 14 2009 Post subject: Online casinos free play
Someone please tell us what the text translation is....
Memorization is a great skill to have, but it's becoming less important as our memory is effectively being outsourced to computers. Humans have always been dependent on technology (fire, tools, etc.), so this is no exception. What's the point in memorizing all this stuff if you can just look it up on wikipedia?!
Posted: 10 12 2009 Post subject: getting a prince albert
this will be a day long remembered.?
@CowGoesMooo and @darkened: AA and scaling != 1080p. Its not in fact the opposite he's right but he's also wrong. You could get 1080p graphics from a n64 if you don't mind a frame rate of 0.001 fps without AA or any other effects like alpha blending. Resolution is one part of the equation in graphics; a lot of the rest is the nice effects that hide the fact that it's a computer game. alpha blending some sort of AA. Screen Space Ambient Occlusion etc... The 360 has some of that build in. It has heap alpha blending due to 10mb of edram attached to the GPU and can hold a good frame rate due to it's unified shader architecture. IT also has cheap x2 Screen Space Ambient Occlusion. The PS3 advantage is a bank of slightly faster xna ram (the 256mb is nowhere near throughput of the 10mb edram though) and those amazing spu's. The shaders are also faster but since they are specialized you need a lot of work to get them to run at a great frame rate. There is more bottle necks in the ps3 but if you work at it you can get a bit more out of it (uncharted 2, killzone, demons souls, DA:origins) than the 360. However if you targeted the game tot he 360 then ported it you get some issues because the cheap alpha blending and cheap x2 msaa is not available so you take a performance hit trying to use them.They are both fun and capable machine so it's really down to your preference of controllers and games. PS3 has more first party exclusives. 360 generally has better framerates on the multi-platform games. PS3 can and often has better textures. the 360 has prettier 'hair' and water. The PS3 is much easier to work on now and your seeing many games have a slight edge there. but it's not that big a deal.
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